We are an independent game development studio based in france, with the aim to create amazing and entertaining video games with the right touch of humor and good mood.
The team, scattered all around the country, gathered itself, in the beginning, around a simple project with four people, who will, each, give their initial to form the studio’s name.
Over time and meetings, our team and our contacts have expanded, increasing the quality of our production thereby growing our ambitions and confidence in our abilities.
Our first game, Divine Brawl, based on a redesign of rock paper scissor, supported by fun and fast mini games and colorful heroes, is coming soon to the stores.
Trained and specialized in video game at Objectif 3D Montpellier, versatile developer. Always on the lookout for new trends in the mobile gaming world
Graduated from Studio M Montpellier, former freelance responsible for various SMEs online presence. Eclectic player and passionate about 3D technique.
Graduated from Supinfogame Rubika, Junior Game designer, Game Jam Regular, bring a fresh look to the mobile‘s video game’s world
Graduated from Aries school with honors, has 2 years of experience in mobile games production as an 3D animator and FX artist
Graduated from Supinfogame Rubika, Game Designer in the video game industry for 6 years, worked in different studios across the world on different projects ranging from mobile to PC
Renaud De Bellefon
Trained as a designer, 20 years of experiences in numerical arts, cinema, advertising and video games. Specialised in video game mobile since 2013